HopYe – Sustainable Food, One Swipe Away

HopYe – Sustainable Food, One Swipe Away

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Client:

Client:

Personal Concept Project

Personal Concept Project

Tools:

Tools:

Figma, Illustrator, Chat GPT, Photoshop

Figma, Illustrator, Chat GPT, Photoshop

HopYe – Sustainable Food, One Swipe Away

In a world grappling with food waste and fast-paced lifestyles, HopYe offers a fresh perspective on sustainable shopping. This mobile concept empowers users to discover fresh, discounted food nearby, making sustainability a swipe away.

1. Identifying the Problem

Inspired by platforms like Too Good To Go, I pondered: What if saving food was as intuitive and engaging as swiping on Tinder? Through research into food waste patterns and user behaviors, I uncovered a common desire for simplicity, transparency, and positive impact.

1. Identifying the Problem

Inspired by platforms like Too Good To Go, I pondered: What if saving food was as intuitive and engaging as swiping on Tinder? Through research into food waste patterns and user behaviors, I uncovered a common desire for simplicity, transparency, and positive impact.

1. Identifying the Problem

Inspired by platforms like Too Good To Go, I pondered: What if saving food was as intuitive and engaging as swiping on Tinder? Through research into food waste patterns and user behaviors, I uncovered a common desire for simplicity, transparency, and positive impact.

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2. Designing the Solution

My goal was to create an experience that was both emotional and seamless. Incorporating a swipe mechanic introduced an element of fun, while color-coded freshness indicators and friendly microinteractions aimed to encourage sustainable habits without inducing guilt. I developed user flows, wireframes, and iterated designs based on feedback.

2. Designing the Solution

My goal was to create an experience that was both emotional and seamless. Incorporating a swipe mechanic introduced an element of fun, while color-coded freshness indicators and friendly microinteractions aimed to encourage sustainable habits without inducing guilt. I developed user flows, wireframes, and iterated designs based on feedback.

2. Designing the Solution

My goal was to create an experience that was both emotional and seamless. Incorporating a swipe mechanic introduced an element of fun, while color-coded freshness indicators and friendly microinteractions aimed to encourage sustainable habits without inducing guilt. I developed user flows, wireframes, and iterated designs based on feedback.

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Let’s stay in touch.

Follow the vibes →

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Let’s design what’s next.

© 2025 Designed & built by Bengüsu Cebeci

Let’s stay in touch.

Follow the vibes →

icon
icon
icon
icon
Logo

Let’s design what’s next.

© 2025 Designed & built by Bengüsu Cebeci

Let’s stay in touch.

Follow the vibes →

icon
icon
icon
icon
Logo

Let’s design what’s next.

© 2025 Designed & built by Bengüsu Cebeci